Tuesday, June 12, 2012
BLOG #13
Script Frenzy was a new type of experience for me that I was not used to. At first when we were given the assignment I was apprehensive, and unsure if I was going to be able to finish it and be able plan out the entire script to be ready in a month. I felt pressure to think of a strong idea right away and to get planning as soon as possible. I realized we had alot more time than I thought and the packet was really helpful in planning out scenes and characters. Without the packet I probably would have gotten stuck or bored later on in the project. Since we have been working on Script frenzy for so long, I am glad it is finally over. We planned out or script for awhile but towards the end of the project we lost our motivation to keep writing. After awhile it became hard to keep thinking of where to take the script next. Now that the project is completely done, I feel relieved however I did not reach my page count. I set an unrealistic goal of 80 pages and that was hard to achieve. In the Script Frenzy packet the outline was definitely the most helpful. Without it I would not have had as much of a solid idea and I wouldn't have known where to take my story. I didn't think the character bios helped that much, I already knew how to personify my character and the bios just took up time. Plus, I ended up changing some characters and adding new ones in anyways. Throughout this project I learned to keep writing even when it was challenging or if I was stuck. I learned to not self-edit and to just keep going with an idea. I learned to manage my time, even though I only wrote roughly 20 pages, I would try to write one or two a day. I learned that script writing is not as easy as it seems and a plan of action is needed before each day of writing. Without some sort of plan for the day the writing will be sloppy and the writing will get boring. My page goal was 80, and although I only wrote about 20 I still feel as though I planned my time well. Maybe I could have written more however I wrote as much as I could each day and Trevor and I would alternate. The page count goal was too high and so next time if I were to do this again I would not aim so high. In my script I like how we stayed true to the characters and their personalities. We also stayed true with the story line and the plot. At some points of the script it can be boring and not entertaining. I would change this by looking back at the script and adding in some action as well as new characters. Finally, I feel as though we spent a lot of time on Script Frenzy and I have become tired with my script. If I were given the opportunity to do this again I would completely change the idea of my script and go in a totally different direction. Overall this was a fun project and I enjoyed working on it.
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